AI Insights · Timothy · April 2024
Top 5 Arcade Racing Apps on iOS in Oceania: Q1 2024
Explore the performance of the top 5 arcade racing apps on iOS in Oceania during Q1 2024, including weekly downloads, revenue, and active users.
In the first quarter of 2024, the top 5 arcade racing apps on iOS in Oceania showcased varied performance metrics. Here’s a closer look at their weekly downloads, revenue, and active user trends.
Pocket Champs PVP Racing Games by MADBOX saw a peak in weekly revenue of around $22K in the first week of January, which then gradually declined to about $9.7K by early March. Downloads followed a similar downward trend, starting at nearly 11K and bottoming out at around 2.3K mid-quarter, before slightly recovering to 4K by the end of March. Active users also decreased from 22.4K at the beginning of the quarter to 10.1K at its lowest, with a slight rise to 12.1K by the end of March.
Asphalt Legends Unite from Gameloft experienced relatively stable weekly revenue, fluctuating between $4.5K and $2.3K throughout the quarter. Downloads showed a steady pattern, starting at 7K and stabilizing around 3.1K to 5K towards the end of March. Active users saw a dip from 16.3K to 10.3K, with a notable increase to 12.9K in the last week of March.
Need for Speed No Limits by Electronic Arts maintained consistent weekly revenue, ranging from $2.7K to $3.7K, peaking in mid-March. Downloads hovered around 1.3K initially, dropping slightly to 878 in mid-February, and then climbing back to 1.3K by the end of March. Active users mirrored the download trend, starting at 3.7K, dipping to 2.7K, and then recovering to 3.2K by the end of the quarter.
CarX Street from CarX Technologies showed a decline in weekly revenue from $3.3K in early January to about $1.7K in early March, with a slight increase to $2.8K by the end of March. Downloads started at 2.4K and gradually decreased to around 1.4K by the end of March. Active users remained relatively stable, starting at 19.2K and slightly decreasing to 17.3K by the end of March.
CarX Drift Racing 2, also from CarX Technologies, had a steady weekly revenue ranging from $2.4K to $1.6K, peaking at $2.4K in the last week of February. Downloads started at 2K and declined to around 888 in mid-March, before rising to 1.6K at the end of March. Active users exhibited a similar trend, starting at 3.8K, dipping to 2.4K, and then climbing back to 3.1K by the end of March.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.